
Axis Callibration (Move the Z Axis all the way up and down.) Do the same thing as you did in Step 1 -Ĥ.
#CONNECT360 ZSNES FULL#
Move your Analog Stick of choice in full circles several times then press your 'A' button. You just press your A button without touching the Analog Stick, since it's trying to find the Analog Stick's center.

When I calibrated, this is what happened:

#CONNECT360 ZSNES WINDOWS#
As long as Windows recognizes all the GamePad buttons through calibration, then you should be able to map them all to their corresponding configurations in your emulator.Īnd like I've said, I've only had in-depth experience with PJ64 and SNES9x emulators, both of which have worked flawlessly with my N64 USB Controller adapter through following the above steps and mapping the controls in the emulators after. When you go into your emulator of choice you should map the keys in their configuration windows. When you've finished calibrating select 'Apply'/'Ok' where applicable to save your calibration and leave the menus. If you only have one GamePad, however, then there's no need to worry about whether you've selected the proper GamePad or not. If it didn't I then selected the second GamePad, in which case the analog stick did move the '+'. I was unsure which one corresponded to which N64 plug, so I clicked on one, went in and checked if the analog stick moved the '+' inside the box. For instance my N64 Controller USB adapter allows for two N64 controllers to be plugged in, so when I went to configure I had two GamePads to choose from. NOTE: For the fourth step "Highlight the correct GamePad.", this is in the case of having multiple GamePads on the list under 'Installed Game Controllers'.
#CONNECT360 ZSNES HOW TO#
If they don't light up then something wasn't calibrated correctly and you'll have to try again and/or find a manual for your GamePad that may give you more information on how to calibrate it. Each time you press a button on the GamePad it should light up as one of the numbers under the 'Buttons' section and so forth. Each time you move your analog stick it should move in the square with "X Axis / Y Axis" written under it. I don't have Vista, but according to the internet it should be the same steps as I outlined above:Ĭlick 'Start' > 'Control Panel' > Click 'Game Controllers' > Highlight the correct GamePad on the list then click 'Properties' > Select the 'Settings' tab > Click 'Calibration' and follow the on-screen steps. At first, I just thought that it was because the D-stick and the D-pad aren't supposed to go together, but now that problem exists on the N64! I'm playing Goldeneye, and I can't move and turn around at the same time! It's a mess! If I want to turn around, I have to do it like in Resident Evil I have to stop dead in my tracks, turn around, and THEN move!

You know, on ZSNES and Visual Boy Advance, if you map the D-pad on the emulator to respond to the D-stick on your controller, you can't move diagonally? Well, I've got that problem, here. I WOULD just use the D-pad, but I need analog control for the control stick.Ĭan someone recommend an N64 emulator that actually freaking WORKS?!ĮDIT: I don't know what I did, but I somehow managed to get the controls mapped the way I want on Project 64. I know the D-stick works it works just fine on ZSNES, but on Project 64, it won't let me map down, or right, on the N64's control stick, to the D-stick on my Xbox 360 gamepad. However, when I map the control stick controls to the D-Stick on my N64 controller, it doesn't work, in game! It will map just fine on the controller configuration screen, but when I actually play the game, it doesn't do anything! I'm trying to use the 1964 emulator to play N64 games.
